Parallels NEEDS to start to develop support for DirectX 12. Aludo should understand that Parallels is a powerful solution for Mac users. But as Apple begins to open up support for enterprise and gaming, Parallels will start to lose out on users to Crossover and other Hypervisors that are waiting for the right time to strike. We are about seven years into DirectX 12, and the means to develop support from Parallels should now exist. If this is in active alpha stages at this point, that's great, but an announcement or hint at it from PMs or marketing would be great, as I am already thinking about just dropping my business plan in lieu of buying a second laptop for work at this point. Really don't want to do it, but hey I game too. Thanks DevTeam!