Applications/games not working in Windows on Arm

Trying to run Lineage 1 Justice on MacBook Pro M1 Sonoma with Parallels 19 and Windows 11. I run jLauncher.exe, click Play (after setting windowing mode to full screen) and then click Justice Server. I get Set failed err 80004001. Somewhere I've read that it might have to do with video scaling. I've tried a variety of different settings and combinations with the same error. The app is x86. Works fine on regular PCs. Anyone have any ideas? Thanks.
 
Trying to run Lineage 1 Justice on MacBook Pro M1 Sonoma with Parallels 19 and Windows 11. I run jLauncher.exe, click Play (after setting windowing mode to full screen) and then click Justice Server. I get Set failed err 80004001. Somewhere I've read that it might have to do with video scaling. I've tried a variety of different settings and combinations with the same error. The app is x86. Works fine on regular PCs. Anyone have any ideas? Thanks.

Well with the great help of the Parallels support group and a little tinkering of my own, we have figured out how to run Lineage 1 from Justice server in windowed and full screen modes. The steps are, leave all Parallels control settings as default, install Windows 11 ARM, download the Lineage zip file from the Justice server. It will save the file to the shared Mac folder in Windows 11. Unzip it in this same location. (You will have to add the folders and files involved in this to Exclusions for microsoft anti-virus). Go to the Login.exe file, right-click and select Properties. Select the Compatibility tab, click the button for adjusting DPI scaling, and then check the bottom box for adjusting DPI scaling and select Application from the drop down menu. You will need to run jLauncher.exe the first time you run Lineage, but only to select whether you want it to run in windowed mode or full screen. This can be set by clicking the Reset button and selectingn your choice. After this click the x to close the window (do not run it from here). Go to the Login.exe file and launch the game from there. That's it! Thanks again to the great help from the Parallels support team.
 
i recently purchased a brand new M2 ultra mac pro, installed parallels with windows 11, installed carestream imaging software that runs flawlessly on my intel machines, but i get this message upload_2024-2-7_16-13-13.png - is it possible to run this application on the M2 machine? is there a workaround for running applications that worked on intel macs on M2 machines?
 
I am making a home golf simulator, and I want to use my MacBook Air (M2, 2023). I got The Golf Club 2019 (TGC 2019) and installed it, but when I start the game it just show a start-up picture (still picture) and nothing more happens. After a while Windows tells me the game is not responding.

Parallels version: 18.3.2, Standard Edition
running Windows 11 Pro
on MacBook Air M2 2023, 16GB RAM

Game requirements:

MINIMUM:
  • OS: Windows 7 64 bit, Windows 8 64 bit, Windows 10 64 bit
  • Processor: Intel Core i5-760 @ 2.80GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVidia GTX 670 or equivalent
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Hard Drive: 30 GB available space
  • Sound Card: DirectX 11 compatible
RECOMMENDED:
  • OS: Windows 10 64-Bit
  • Processor: Intel Core i7 @ 3.20GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVidia GTX 1060 (or better), for 4K NVidia GTX 1080 (or better)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Hard Drive: 30 GB available space
  • Sound Card: DirectX 11 compatible
 
Im running World of Warships on my M2 Max Studio Mac and it won't draw a small number of very important lines (or maybe shading?) that make it unusable. Happy to give more detail as needed.
 
upload_2024-4-14_17-39-38.png

Cannot run the FFXIV benchmark tool (Dawntrail) on Windows 11 ARM edition. This dialog will appeared.
The general FFXIV program can be execute normally.
 
Unable to run ARK Survival Ascension , it crashes at each launch with a fatal error message . Other games that require EAC are also unable to launch as Apex Legends with an ARM64 error message.
 
I am having this exact issue with this program. Were you able to find a solution?

I can't get the FTR player to install and run correctly. I've tried both versions 5.6.2 (which doesn't even start) and 7.7. Error states:

C:\Program Files (x86)\FTR\ForTheRecord\AMuxL.dll
Unable to register the DLL/OCX: RegSvr32 failed with exit code 0x3​

Things I have already tried:
  • Running an SFC Scan and also repairing possible corrupted system files
  • Running the program in admin mode
  • Disabling UAC
  • Checking for system updates
  • Installing both the 32bit and 64bit versions of Visual C++ Runtime
  • using Win+R then typing in regsvr32 "C:\Program Files (x86)\FTR\ForTheRecord\AMuxL.dll" (which gives me the module failed to load error with 'make sure the binary is stored at the specified path' etc, with 'A dynamic link library (DLL) intialization routine failed.')
  • running cmd in admin mode and entering C:\Windows\SysWOW64\REGSVR32 "C:\Program Files (x86)\FTR\ForTheRecord\AMuxL.dll" (same error)
Further, if I tell the installation to ignore the dll registration error and try to play audio, I get the error 'Could not load the recording for playback. (0x80040154).

I'm using Parrallels 19.1.1 (54734) with Windows 11 Pro 23H2 on an Apple M2 chip. I'll follow it up with the app's support, but I'm sure it's a Parallels-specific problem so thought I'd ask here first. Thanks in advance to anyone who might be able to help.
 
This thread has been created to let you share your experience and findings of working with third-party apps and games in Windows on ARM.

I've a M3 Mac with 24gb running Parrallels. I've tried Resident Evil 3 and 4 using Steam. Both fail on start up with a DirectX12 error, despite DXDiag showing that DirectX12 is present. As I want to add mods from Nexus, I need to be inside a working MS Windows environment.

Is this a bug in DirectX12?
 
I've a M3 Mac with 24gb running Parrallels. I've tried Resident Evil 3 and 4 using Steam. Both fail on start up with a DirectX12 error, despite DXDiag showing that DirectX12 is present. As I want to add mods from Nexus, I need to be inside a working MS Windows environment.

Is this a bug in DirectX12?
Hey @PeterB80, please disregard the DirectX version you see in dxdiag - this is the Microsoft runtime version (see Feature Levels on the Display tab > Drivers). DirectX 12 is still in development and not available in Parallels Desktop yet.
 
Thank for the fedback - muich appreciated. Is there any timescale for a prospective Directx12 release ie: 6 months, 1 year 2 years?
 
Hey @PeterB80, please disregard the DirectX version you see in dxdiag - this is the Microsoft runtime version (see Feature Levels on the Display tab > Drivers). DirectX 12 is still in development and not available in Parallels Desktop yet.
Dmitry - any ideas on if or when Parallels will support DirectX 12? Would love to be able to play Diablo IV and Diablo II Resurrection on Parallels and then get rid of Crossover which runs them fine.
 
@PeterB80, @SWANDY, @HaraldSt, I'm sorry but I cannot share our development roadmap, but please note that implementing DirectX 12 graphics level is a massive engineering effort and the work is in progress.

Just now, we released Parallels Desktop version 20, updating the Parallels display and reaching version 12 for the device driver interface (DDI) with graphics' feature level 11_1. Alas, most games won't benefit from this graphics level, but I am happy to get your feedback if you notice any changes or improvements to the gaming experience.

All in all, the progress continues but there is still a lot of work to do to reach feature level 12_0 (true DirectX 12).
 
To report: Dragon Age: Inquisition does not start on Parallels Desktop 20 (purchased through steam, launched via steam through the EA app). The EA App seems to correctly handle licensing and start Inquisition, but the Inquisition process closes without displaying a screen.
 
@PeterB80, @SWANDY, @HaraldSt, I'm sorry but I cannot share our development roadmap, but please note that implementing DirectX 12 graphics level is a massive engineering effort and the work is in progress.

Just now, we released Parallels Desktop version 20, updating the Parallels display and reaching version 12 for the device driver interface (DDI) with graphics' feature level 11_1. Alas, most games won't benefit from this graphics level, but I am happy to get your feedback if you notice any changes or improvements to the gaming experience.

All in all, the progress continues but there is still a lot of work to do to reach feature level 12_0 (true DirectX 12).

Thank you for the reply and the the time and interest you've shown to my query.

Its reassuring to get a response, and that your team is working on the issue.
 
Back
Top