I'd love (and I'm sure I'm not the only one) some basic support for OpenGL in Linux under Parallels for mac. I don't want it for games, but more for certain apps.
I'm sure with 3D accel working in windows, this shouldn't be too difficult to accomplish.
Can any Parallels rep chime in on this one?
Thanks!
I'm sure with 3D accel working in windows, this shouldn't be too difficult to accomplish.
Can any Parallels rep chime in on this one?
Thanks!