Network lag / sync issues with browser-based multiplayer games in Parallels?

QuessG

4 Player Backgammon Game | BaQugammon
Hi everyone,

I’m currently running Windows 11 via Parallels Desktop on my Mac. I mostly use it for work, but lately, my friends and I have been using it for weekend game nights.

Recently, we started playing BaQugammon (it’s a really cool 4-player backgammon game with strategic gameplay and temporary alliances—a nice twist on the classic).

However, I've noticed some slight network delays or syncing lag when it's my turn, which doesn't seem to happen when I run the same browser natively on macOS.

Has anyone else experienced input or network lag when playing multiplayer browser games through Parallels? Would switching my network settings from "Shared Network" to "Bridged Network" help reduce this latency, or is there a better VM configuration for gaming?

Thanks in advance!
 
Yes, try Bridged Network first, it gives the VM its own spot on your network instead of going through the Mac, and that often cuts the small delay you are seeing.

Also give the VM more RAM and CPU if you can, and close other apps on the Mac while you play.
 
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