andy_herbert
Bit poster
… namely Age of Empires I and II, which is a shame.
It's possible to move the mouse and see various UI feedback effects on the screen, but the visual component of the mouse pointer is completely gone when the game starts and changes to a non-desktop resolution of 800x600, 1024x768, or 1280x1024. Any chance of having an option within Parallels 5 to preserve the visibility of the Mac pointer to circumvent this problem, although I'm not sure if it's just limited to the first two games in the Age of Empires series.
It's possible to move the mouse and see various UI feedback effects on the screen, but the visual component of the mouse pointer is completely gone when the game starts and changes to a non-desktop resolution of 800x600, 1024x768, or 1280x1024. Any chance of having an option within Parallels 5 to preserve the visibility of the Mac pointer to circumvent this problem, although I'm not sure if it's just limited to the first two games in the Age of Empires series.