DirectX 11 feature level requirement for Unreal Engine

AshleyF2

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I'm running Windows 10 on Parallels 15.1.3, and I'm trying to see if I can get Unreal Engine 4.25 to run on it. It installed, but when I try to run it, I get the "DX11 feature level 10.0 is required to run the engine." error. I know that in an actual Windows machine, this can be a sign that the GPU or its drivers may be too old to support that feature level (or maybe I'm just trying to run a version of the engine that's too new for my machine), but I don't know for sure how to check if this is the case in Parallels or what I can do to try and fix it. It's not a big deal if it can't work on Parallels since I can run UE4 fine on the Mac side - I just wanted to see if I could make it work and try out some features of the engine that are only available for the Windows OS.

The Mac machine I'm running Parallels on is a mid-2012 Mac Pro running High Sierra 10.13.6 with a Radeon RX 580 graphics card.
 

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