Bluetooth Game Controller can no longer connect after upgrade to Parallels Desktop 26 for mac

Before 26, we can toggle off and on Share Bluetooth option in USB & Bluetooth configuration. Now Bluetooth option is gone.
Connecting the controller to Mac no longer make it available for Windows within Parallels (even though the new docs claim "Bluetooth is now automatically shared"). If I connect directly within Windows, it is registered as "Connected" but then automatically disconnect within 15s, making the controller unusable.
 
I did another attempt. This time erasing the bluetooth profile in Windows and Mac, and connect to Mac directly. After this, I can click "Add device" in Window's bluetooth settings and it can see the controller and connect to it. However, it is still not shown up in joy.cpl, and similarly after 15s, the status changed automatically from "Connected" to "Not connected"
 
They suggest using a Bluetooth dongle.... on an already notoriously port limited eco system... I would totally roll back the update. One of the biggest reasons to justify the license is to be able to casually play titles on the off time. And above that I know for a fact that many headsets will be affected. Any that use a proprietary app that needs to communicate hardware passthrough directly vs emulation. An explanation would be nice..
 
After upgrading to Parallels Desktop 26 on macOS, my Bluetooth game controller no longer connects or is recognized within the virtual machine. The controller was working perfectly prior to the update, so this appears to be a regression introduced in the new version. I've tried reconnecting the device, restarting both macOS and the VM, and re-pairing the controller, but nothing has resolved the issue. It would be helpful to know if this is a known problem or if there's a workaround or fix available.
 
Back
Top