Hi,
In PD6, 3ds max worked almost flawlessly, with the occasional glitch. In PD7 there's one very annoying bug that makes vertex modeling almost unusable. When selecting vertices, they don't appear as selected in the viewport.
I've tried all drivers in max (nitrous, direct3d and opengl) and the problem remains. Is there any boot flag that I can use to make PD7's video driver behave like PD6?
BR,
Alex
In PD6, 3ds max worked almost flawlessly, with the occasional glitch. In PD7 there's one very annoying bug that makes vertex modeling almost unusable. When selecting vertices, they don't appear as selected in the viewport.
I've tried all drivers in max (nitrous, direct3d and opengl) and the problem remains. Is there any boot flag that I can use to make PD7's video driver behave like PD6?
BR,
Alex