Kevin C. Krinke
Junior Member
I've just upgraded to Parallels 5.0. The whole upgrade process went very smooth and so far went off without a hitch.
The problem I'm having now is that while I'm able to run things like glxgears (and get miserable fps but it runs at least) however when I use anything more advanced in terms of OpenGL usage I get a failure to load the libGL.so.1 library.
I'd like to know the following...
1. Does anyone else have this issue?
and
2. Is there a Parallels specific version of libGL.so that I should be using?
The problem I'm having now is that while I'm able to run things like glxgears (and get miserable fps but it runs at least) however when I use anything more advanced in terms of OpenGL usage I get a failure to load the libGL.so.1 library.
I'd like to know the following...
1. Does anyone else have this issue?
and
2. Is there a Parallels specific version of libGL.so that I should be using?