Hey there,
Bioware's new MMO is now live and I'm running it in OSX 10.7 with Parallels Desktop 7.
It runs really well actually and I can run it on max res with most visual treats turned on using my mid-2010 27" iMac.
BUT, there is a problem, and not something that's unique for this game, and that's the "spinning camera"-problem.
Using mouse-look spins the camera uncontrollably. Also, occasionally, it locks the mouse buttons.
There is a fix for this, turning off smart mouse. But that instead causes the cursor to disappear completely in the game.
In turn, there is a fix for that as well, which is running the game in fullscreen windowed. But, that drains a lot of resources, and running the game using a VM is pushing it already, so you have to cut down a lot on the visual side.
So, ideally, a fix for the SmartMouse would be lovely. This is as I said, not unique for SW:ToR but something I've seen in quite a few 3D games.
Bioware's new MMO is now live and I'm running it in OSX 10.7 with Parallels Desktop 7.
It runs really well actually and I can run it on max res with most visual treats turned on using my mid-2010 27" iMac.
BUT, there is a problem, and not something that's unique for this game, and that's the "spinning camera"-problem.
Using mouse-look spins the camera uncontrollably. Also, occasionally, it locks the mouse buttons.
There is a fix for this, turning off smart mouse. But that instead causes the cursor to disappear completely in the game.
In turn, there is a fix for that as well, which is running the game in fullscreen windowed. But, that drains a lot of resources, and running the game using a VM is pushing it already, so you have to cut down a lot on the visual side.
So, ideally, a fix for the SmartMouse would be lovely. This is as I said, not unique for SW:ToR but something I've seen in quite a few 3D games.