According to my moderator access rights - no posts were deleted. It's not like we are imposing any serious censorship on forums, just look on the other threads
I can't talk on our marketing behalf, but from my personal point of view I can tell the following on the 3D support:
There are basically two ways of implementing 3D support - OpenGL and DirectX. OpenGL in 3.0 is quite solid, so you should be really able to play some "heavy" 3D games (take Prey for example, when it was released - I was astonished by the graphics and gameplay). But unfortunately Microsoft is pushing hard and the most of the recent games use DirectX. And here comes the bad part - implementing DirectX passthrough for the Virtual Machine running on Mac is not a simple deal (as it was pointed in many threads by our users). And still our developers have got it working in the VM, although it still has quite a room for improvement. But the impression you are getting about being "ripped off" by the adv is all about DirectX games. I understand your frustration and our development team is already coding the minor (i.e. free) update for 3.0 to improve the current issues. Be assured, we are closely monitoring the customer feedback to the support and on these forums and will do our best to make 3.0 version better.
Last edited: Jun 12, 2007