Updated OpenGL Support

Discussion in 'Parallels Desktop for Mac Feature Suggestions' started by JamesP47, Dec 17, 2024.

  1. JamesP47

    JamesP47 Bit poster

    Messages:
    3
    Hello. I am using a Mac Mini with OSX Ventura and Parallels (latest version). I am posting here because I'm trying to play a game that is taking issue with Parallels support of OpenGL. I don't fully understand what the problem is but I'm sure it's related to OpenGL. This is the error message I get when I try to run the aforementioned game:

    Configured log listener print-redirect tags
    Added structured log listener print-redirect
    Added structured log listener mp-cloud-gobbler
    2024-12-17T21:32:58.866-05:00 LOG: Process started
    Winsock Initialized
    ------ Initializing File System ------
    Current search path:
    - C:/Users/jgputnam/Saved Games/id Software/DOOM/base/
    - C:/Program Files (x86)/Steam/steamapps/common/DOOM/base/
    ------ File System initialized.
    ------ Command Line ------
    "C:\Program Files (x86)\Steam\steamapps\common\DOOM\DOOMx64.exe"
    2024-12-17T21:32:58.942-05:00 LOG: Command Line: "C:\Program Files (x86)\Steam\steamapps\common\DOOM\DOOMx64.exe"
    ------ CPU Information ------
    4 CPU packages, 4 physical cores, 4 logical cores
    3200 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42
    131072 kB 1st level cache, 16777216 kB 2nd level cache, 0 kB 3rd level cache
    6144 MB System Memory
    initializing resource container gameresources.resources
    initializing resource container gameresources.patch
    idLib::SetProduction( PROD_PRODUCTION )
    ------- Initializing renderSystem --------
    PreliminaryRenderSetup
    ---registered window class
    ---registered fake window class
    ---registered context window class
    X..WGL_EXT_swap_control_tear not found
    ERROR_INVALID_VERSION_ARB
    No address, error: 487
    No address, error: 487
    No address, error: 487
    No address, error: 487
    No address, error: 487
    No address, error: 487
    No address, error: 487
    No address, error: 487
    No address, error: 487
    No address, error: 487
    No address, error: 487
    DOOMx64.exe @ 0x3094758d( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x308a2f21( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x308a2d9d( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x31f0dc92( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x31f0db57( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x31f0da01( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x31f0fd83( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x31f16deb( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x31b8d06e( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x31bc4189( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    DOOMx64.exe @ 0x3093c22b( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
    KERNEL32.DLL @ 0xdb700f2c( ) + bytes () : uaw_wcsrchr( )
    FATAL ERROR: wglCreateContextAttribsARB failed
    Dumped console text to C:\Users\jgputnam\Saved Games\id Software\DOOM\base\ErrorLog_12-17-2024__09-32-59pm.txt.

    idRenderSystem::Shutdown()
    Shutting down OpenGL subsystem

    ***************************
    FATAL ERROR: wglCreateContextAttribsARB failed

    ***************************
    This is a game I'm very excited about and really want to play. Please update your support of OpenGL to be compatible with my software.
     

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