I'm guessing that one of the reasons USB support is device-specific is because Parallels has to manage to share it nicely with the Mac side, and that's going to require specific coding for keyboards, mice, scanners, etc. to work. I have some devices that ony work with Windows apps - which is, in fact, the whole reason I'm using Windows in the first place. F'rinstance, I have a graphics tablet that I want to use with Photoshop, and a serial adapter I want to use with software to program my lighting system. I'd love to see straight USB pass-through available for those devices that Parallels doesn't know how to share. It's OK that they don't show up on the Mac side; I only need them in Windows. I don't know if this is actually possible or not; I know in Windows, there's no particular way to access a USB device without a driver. Maybe you can write a catch-all driver? Dunno. You're the geniuses here... Jay Levitt