star was episode 1 racer ... almost

Discussion in 'Windows Virtual Machine' started by blofeld, Jan 4, 2009.

  1. blofeld

    blofeld Bit poster

    Messages:
    3
    hi there,

    i am trying to get my old favourite game "star was episode 1 racer" to get to play under xp in parallels 4.
    it works until i try to actually race.
    at that point the graphics start go get messy.
    (either just a white screen or garbled graphics though the latter only happens after a fresh windwos install ????)


    does anyone have an idea what i could try?
    or is it just impossible to get it to work because of the "hardware" parallels is providing?


    thanks for any hints

    p.s.:
    the game works fine with crossover games 7.1.1 but i cannot get ipx network support to work there.
    in parallels however i got ipx to work just the graphics dont work.
    so i hope there is a solution
     
  2. John@Parallels

    John@Parallels Forum Maven

    Messages:
    6,333
    Please refer to the list of supported games at
    http://www.parallels.com/products/desktop/features/3d/

    Also please check that this game requires Windows 98, and will not work under Windows Xp

    System Requirements:
    Operating System: Windows 95 or 98, Computer: 100% Windows 95/98 DirectX compatible computer required
    CPU: 200 MHz or faster CPU required
    Memory: 32MB RAM required
    Video: 4MB PCI or AGP Direct 3D Graphics Accelerator required
    Sound: 16-bit sound card required
    CD-ROM: Quad speed IDE or SCSI CD-ROM required
    Input Device: 100% Windows 95/98-compatible keyboard required. Optional support for gamepads and joysticks.
    DirectX: DirectX 6.1 is included on the CD and must be installed before playing
     
  3. blofeld

    blofeld Bit poster

    Messages:
    3
    err, sorry, but it worked fine on my old computer using windows xp.
    lucasarts explicitely put out an updated version for xp.

    anyhow, is it possible to install win98 on parallels and then using the 3d modes as well ?
     
  4. John@Parallels

    John@Parallels Forum Maven

    Messages:
    6,333
  5. blofeld

    blofeld Bit poster

    Messages:
    3
    ah forget it.
    i found a working solution with crossover.

    thanks
     

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