Parallels +XGL +Suse 10.1

Discussion in 'Parallels Workstation for Windows and Linux' started by afore, Jul 23, 2006.

  1. afore

    afore Member

    Messages:
    86
    I have installed the XGL in Suse 10.1 and it works great, that is, until I open parallels virtural machine (WinXP.) When booting, the normally black screen in WinXP is clear, so you see the Suse wallpaper. When it comes to the login screen, everything is washed out and hard to read. Loggin in, the WinXP disktop is also washed out and difficult to read.

    I tried disabling everything but the cube, still, same thing. Any suggestions on fixing this?

    If no one has any solutions, the developers should take note and fixt their video drivers. (Video card is Nvidia GeForce 4 Go with the latest nvidia drivers, etc installed.

    Art
     
  2. georgemoore13

    georgemoore13 Junior Member

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    16
    Suse in Parallels

    Sorry, I don't have an answer for your question but is your SUSE running as a main OS or within Paralelles? I can't get XGL installed on an VMs within parallels.
     
  3. afore

    afore Member

    Messages:
    86
    Suse is host, WinXP is guest.

    Art
     
  4. stormz1st

    stormz1st Bit poster

    Messages:
    2
    I had the same problem as well.
    And btw, I wasn't able to switch to full screen with my SuSe 10.1 + Xgl.
    Any idea or suggestion? Thanks. :D
     
  5. wvaladez

    wvaladez Junior Member

    Messages:
    12
    XGL + Anything = you're on your own

    XGL is still very much experimental UI. The xcomposite extension has come a long way but parallels relies on certain graphical properties of X that the xcomposite extension doesn't always render properly. You should disable XGL if parallels isn't displaying properly. Try other composite managers (e16 composite, xcompmgr) and see if they render some crap wrong. If they do, there's a good liklihood that there's a problem with your graphics driver that XGL/Compiz works around, but things like parallels that rely on a more legacy set of API calls doesn't do quite right. This isn't a problem with parallels, it's a problem with crappy linux video drivers that compiz/xgl work around. More reason to support open graphics architectures...
     
  6. hsmcdonald

    hsmcdonald Bit poster

    Messages:
    1
  7. afore

    afore Member

    Messages:
    86
    That fix did work great.
     

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