Parallels 3: Mapping program with OpenGL is still not working

Discussion in 'Parallels Desktop for Mac' started by vaucluse, Jun 10, 2007.

  1. vaucluse

    vaucluse Bit poster

    Messages:
    2
    I'm using an program (Magicmaps) for displaying topo-maps.

    However, under Parallels 2.x the program displays nothing.
    I just received the message "THis computer is using an old OpenGL-Version < 1.3".

    I had the hope that these problems were gone with Parallels 3.0. Unfortunatelity I received the same message as before.

    My computer is a Mac Mini with DualCore Prozessor, 2GB RAM.

    Which opengl-Version is supported by parallels ?
    How can I check the opengl - environment ?

    Thank you in advance
     
  2. vaucluse

    vaucluse Bit poster

    Messages:
    2
    I made today several investigations with the OpenGL Extensions Viewer with the following result:

    Systeminformationen
    Windows XP Professional

    Hersteller
    Parallels Inc. & Intel Inc.
    1.2 APPLE-1.4.52

    Renderer
    ParallelS over Intel GMA 950 OpenGL Engine

    Erweiterungen
    GL_ARB_depth_texture
    GL_ARB_fragment_program
    GL_ARB_fragment_shader
    GL_ARB_multitexture
    GL_ARB_pixel_buffer_object
    GL_ARB_point_sprite
    GL_ARB_shader_objects
    GL_ARB_shading_language_100
    GL_ARB_shadow
    GL_ARB_texture_border_clamp
    GL_ARB_texture_compression
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_dot3
    GL_ARB_texture_mirrored_repeat
    GL_ARB_texture_non_power_of_two
    GL_ARB_texture_rectangle
    GL_ARB_transpose_matrix
    GL_ARB_vertex_blend
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_window_pos
    GL_ATI_texture_env_combine3
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_blend_color
    GL_EXT_blend_equation_separate
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_clip_volume_hint
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_object
    GL_EXT_gpu_program_parameters
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_depth_stencil
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_shadow_funcs
    GL_EXT_stencil_two_side
    GL_EXT_stencil_wrap
    GL_EXT_texture_compression_dxt1
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_env_add
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_lod_bias
    GL_EXT_texture_rectangle
    GL_IBM_rasterpos_clip
    GL_NV_blend_square
    GL_NV_light_max_exponent
    GL_NV_texgen_reflection
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_edge_clamp
    GL_SGIS_texture_lod
    WGL_ARB_extensions_string
    WGL_ARB_pixel_format
    WGL_EXT_extensions_string
    WGL_EXT_pixel_format

    OpenGL Kerneigenschaften

    v1.1 (100 % - 7/7)
    v1.2 (100 % - 8/8)
    v1.3 (88 % - 8/9)
    v1.4 (86 % - 13/15)
    v1.5 (66 % - 2/3)
    v2.0 (90 % - 9/10)
    v2.1 (33 % - 1/3)
    OpenGL driver version check (Current: 3.0.4128.0, Latest: 3.0.4128.0):
    Latest version of display drivers found

    Maybe the 88% compatibility with OpenGl V1.3 could be the reason for the problem ?

    Is there any chance to get an updated driver version which will fully support OpenGL V1.3 on my Mac Mini ?
     

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