Quoting myself just because I realised that I hadn't contributed anything useful myself here either.
Whilst Creative Soundblaster cards tended to install on default masses of drivers, multimedia etc... most of this wasn't required at all by many SB supported apps and games of the time.
DOS (at least later versions) allowed ways of letting software access hardware as long as IRQs etc were set up properly...
Putting the following line in the Autoexec.bat file was often all that was needed. Other OSes of course have access to these calls too.
SET BLASTER=A220 I5 D1 T3 P330 H6 E620
| | | | | | | | |
| | | | | | | | |_______ AWE 32 Only Parameter
| | | | | | | |__________ "High" DMA Channel
| | | | | | |_______________ MIDI Port
| | | | | |__________________ Type of Card
| | | | |_____________________ DMA Channel
| | | |________________________ Interrupt
| | |_____________________________ Port Address
| |___________________________________ Environment Variable
|________________________________________ DOS Command
Whilst it doesn't seem of immediate use to those of us using 2000/XP supporting emulation of Soundblaster would IMO be a good fix to opening sound support to many OSes on Parallels.
Last edited: Jul 18, 2006