I have an M2 Max Macbook Pro with 64GB of memory running a Parallels Windows 11 VM.
Unreal Engine 5 continually crashes when I load the editor, before I can even create a project.
I have made some progress by running the editor from the command line and specifying -d3d11 as a parameter.
This avoids the first crash as UE tries to set up DirectX 12, which Parallels doesn't support.
Now, I get:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000aa7231ce
UnreaEditor_RHI
UnreaEditor_RHI
UnrealEditor_D3D11RHI
[and so on]
Anyone have any idea of what I need to do to get Unreal Engine 5 to run within my VM?
Does the VM need any special hardware settings? Any other settings?
Any help with this would be appreciated!