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Not tr Not true, crossover and wine xommunity managed to work fine with dx12 thanks to new Apple dev kit... only parallels need is to catch up......
Nonyou are not, especially cyberpunk needs dx12 and has no fall back, it's impossible it starts with your parallels 18
I think it isn't, those prerequisites are listed on the official win 11 page on MS websites... Without tpm 2 and dx12 they won't officially support it
it requires TPM 2.0 that i think parallels can emulate via vTPM but require also DX12 drivers and gpu... as this can't be available in parallels...
Totally not the problem, the setting showed in the guides on this site is missing in the settings( 3D acceleration) is not in the graphic settings...
hi! I'm missing the 3d acceleration option too, what's going on? I'm on last update of parallels 15 but can't find how to enable direct 11 that...