Pixel Shader 2.0 & Autodesk Impressions

Discussion in 'Windows Virtual Machine' started by archymac, Jan 25, 2008.

  1. archymac

    archymac Bit poster

    Messages:
    1
    When I try to open Autodesk Impressions in Parallels I get an error message telling me;

    Your graphics card does not meet the following requirement:
    -Support for Pixel Shader 2.0

    I have enabled DirectX Shaders in the Video tab of the Configuration Editor and have the Video memory maxed out and still get the same error message.

    When I boot up windows I have no problem running Impressions then, only when I try it in parallels.

    Running Leopard, XP Pro, and Parallels 3.0 build 5584

    Thanks for the help.
     
  2. ayeying

    ayeying Member

    Messages:
    26
    Parallels is emulating the video card, therefore, it won't have the advanced pixel shaders or such yet. Maybe in a newer version, it'll support PS2.0 but right now, you're pretty much outta luck with running Autodesk Impressions in Parallels.
     

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