OpenGL Issues in Parallels Desktop 26.3.0

Discussion in 'Parallels Desktop on a Mac with Apple silicon' started by FrankF29, Apr 15, 2026 at 6:37 AM.

  1. FrankF29

    FrankF29 Bit poster

    Messages:
    1
    Hello!
    We are a software developer for structural engineers.
    Some of our users use Parallels Desktop to run our software on Macs. This has worked very well so far. Unfortunately, since the update to version 26.3.0, we have been experiencing issues.
    We use an OpenGL window (OpenGL 4.1) in our software. In version 26.3.0, the window remains blank. I am using version Parallels Desktop 26.2.2 on my MacBook Pro M2. In this version, the OpenGL window works without any problems.
    Are these issues known?

    Best regards,
    Frank
    (Dlubal Software GmbH)
     
  2. Trishna Oobeyram

    Trishna Oobeyram Staff Member

    Messages:
    462
    Hello @FrankF29
    We have created a support ticket to assist you further.
    Kindly check your email for future communication.
    Regards,
     
    FrankF29 likes this.
  3. francoisd8

    francoisd8 Bit poster

    Messages:
    1
    I work with Dialux Evo version 5.13.2.5 on a Mac Studio M2 Max and I have the same trouble since the update to Parallels version 26.3.0.
    I work with the same App on a MacBook Pro M1 Pro with Parallels version 26.2.2 and it works perfectly
     
  4. JacobH19

    JacobH19 Bit poster

    Messages:
    2
    Been having issues as well. Customer Sup was unable to help.
     

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