M&B: Bannerlord graphic issue

Discussion in 'Windows Virtual Machine' started by TetsuH, Aug 14, 2021.

  1. TetsuH

    TetsuH Bit poster

    Messages:
    1
    Hi~
    The game can be install and run but having some graphic issues.
    Its having weird stripe on every performance setting.
    Is there any fix for that?
    FPS seemed ok (30~ on map 15~ in battle) though i having tried any scene that are system demanding.

    im running
    Macbook air 8 core 16gb RAM
    PD 17 pro 4 core 8 gb RAM
    Win 11 pro 22000.132

    recommended requirement for the game:
    Requires a 64-bit processor and operating system
    OS: Windows 10 (64-bit only)
    Processor: Intel® Core™ i5-9600K / AMD Ryzen™ 5 3600X
    Memory: 8 GB RAM
    Graphics: NVIDIA® GeForce® GTX 1060 3GB / AMD Radeon™ RX 580

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    ChouC likes this.
  2. ChouC

    ChouC Bit poster

    Messages:
    1
    I have some issue too.
    Im running at
    Macbook pro M1 16G
    PD 17 pro 4 core 8 gb RAM
    Win 11 pro 22000.132

    Play L4D2,GTA V
    found some graphic render problem
    like TetsuH's

    Has any solution?
     
  3. Asish

    Asish Staff Member

    Messages:
    177
    Hello, Please refer to the below steps and check.
    > Open the Virtual Machine's Configuration > Hardware > Boot Order > Advanced Settings > add below Boot flags.
    Boot Flag:
    video.metal=0
    video.untrimmed_dynamic_cbuffers=1
     
  4. ArtemM4

    ArtemM4 Bit poster

    Messages:
    1
    For me only the video.untrimmed_dynamic_cbuffers=1 did the trick. When I specify video.metal=0 the game won't run at all.
    Nevertheless, the game also has a weird issue when it won't display terrain in the map, as far as I can see from other users posts, it happens only on Parallels
     

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