Hi, I have a new Macbook Pro, with a Virtual Machine running Windows 10. Unity3d runs on my Mac and Visual Studio runs inside the virtual machine. I have opened the Unity project in Visual Studio and I am trying to debug the project. I have followed the exact instructions as described on https://www.yunspace.com/post/integrating-visual-studio-with-unity3d-on-mac-using-unityvs-tools In Visual Studio I have the 'Attach to Unity' debug button, but the popup with running processes is empty. How can I fix this? Thanks, Jasper