Has anyone had the problem of extreme screen flickering Dragon Age Origins? I am running Parallels 6 on a macbook pro with 2.53 GHz processor, 4 memory, video settings maxed out.
Did you try turning off Vertical Sync in the Parallels virtual machine video settings? Maybe you're having the problem described at: http://forum.parallels.com/showthread.php?t=104426
Problem solved I messed around with the settings and this is what worked. Hope this helps future people with this question. PARALLELS CONFIGURATION Reduce video memory to 200 Enable 3d acceleration (ignore warning that 3D does not work unless you have 256 MB video memory) Disable vertical synch IN WINDOWS Right click desktop, click properties, click settings, click advanced, set advance properties hardware acceleration to full Please tell me if you think I should change any of these settings and why. Cheers,
Screen Corruption with Dragon Age: Origins and Parallels on Windows 7 Hello: I have a MacBook pro, 4GB RAM, NVidia 8600GT (?) with 256 MB RAM. I am using Parallels 6, configured with 256MB video memory (tried with 200 mb too as in the thread above), vertical sync off, 1 core and 2 cores, time sync enabled and disabled, etc. Using the latest update of Parallels as of today. When I run DA: O, it runs fine, seems to work smoothly up to the title screen. When I pick play and go to the character creator (after the initial intro video which works fine), I can't see my character, and the background of the area where you pick the race, class, etc is green. I can't see the buttons. When I click where "next" should be, I can see the other buttons, but they are corrupted. I've tried setting graphics and textures to low as well, no change. Tried changing around resolutions from lowest (800x600) to 1440x900 (native), windowed and fullscreen. Even turned of VSync in DA. Same problem. Using Snow Leopard, 10.6.5, and Windows 7x64, latest updates and latest Parallels Tools installed. I've rebooted Windows 7 and Snow Leopard many times too. Help? MKS