The best way right now to implement MIDI, is just buy this software:
MOLCP
http://www.musiclab.com/products/rpl_info.htm
I think PARALLES team should make somthing like this, but just conecting to IAC (virtual midi port on OSX), on that way is possible route midi on both directions OSX TO WINDOWS - WINDOWS TO OSX
And for routing AUDIO fom windows to OSX i think PARALLELS TEAM shoud make some deal with propellerhaeds for rewire, or write some driver for route audio from windows to any software inside osx.
This 2 ways can be the best usefull ways for PRO producers (specially the midi way)
I hoppe some day we see MIDI implemented.... i seevery interesant info in the job section of PARALLES, this show they really have interest on MIDI and AUDIO pro AREA:
http://www.parallels.com/about/careers/eu/
Responsibilities
Devices team. The responsibilities of a team-member include development of a software model of existing physical devices to function within virtual machines (netcards, videocards, USB devices, soundcards, SCSI controllers, etc.). The team as well deals with the development and adaptation of EFI BIOS codes. The members of the team should have experience in working with hardware and developing drivers for various OSes, such as Windows NT/2000/XP/Vista, Linux and Mac.
Basic Qualifications
* Higher education/ incomplete education
* Strong command and experience of C/C++ programming
* Programming skills in Windows, Linux/Unix or Mac OS X environment
Earlier Experience in one of the following fields:
* Experience in programming DirectSound3d sound subsystems and/or EAX and/or MIDI/ASIO
* Experience in working with hardware on a basic level (programming through ports, tuning devices). Assembler programming experience. Strong knowledge of x86 architecture. Knowledge of PCI logical arrangement.
* Knowledge of FireWire logical arrangement
* Experience in programming IDE/SATA/SCSI controller
* Experience in working with USB for Windows/Linux/Mac
Location:
Russia, Moscow.
Contact:
[email protected]
С/С++ developer
Last edited: Dec 30, 2008